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Fall 2020
🙍🏼♂️
Individual
This was an individual assignment for an Interface Design course, where the challenge was to research, design, and prototype a new feature for an existing mobile application. From a list of options provided, I selected Duolingo, the language-learning app known for its playful UI and gamified learning structure.
My proposal: Duolingo Radio, a built-in feature that lets users stream curated music in their target language. The goal was to enhance cultural and auditory immersion, without disrupting the app’s visual identity or core learning flow.
How might we help Duolingo users reinforce language skills outside of drills—through ambient, emotional, and auditory immersion, without leaving the app?
At the time of this project, Duolingo had recently added Stories and Podcasts, signaling interest in passive audio learning. However:
Crafting a clear problem statement is incredibly important to me because it acts as a guiding star throughout the project. It helps me continuously check that the work I’m doing is aligned with the original goal I set out to solve, ensuring the solution truly meets user needs.
To understand where Duolingo succeeds, and where it falls short, I surveyed users and gathered informal feedback from peers.
Users appreciated Duolingo’s visual clarity and simplicity, but felt the app lacked real instruction and progress:
When asked what other sources they used, three out of four participants claimed they turned to music, media, and external tools to fill in the gaps:
This validated that a built-in music experience would serve existing user behavior, not invent new habits.
Based on the research, and scope of the feature, I developed a single persona to focus on with this design.
Duolingo Radio is a built-in music experience, offering curated playlists in a user's target language.
It's designed to:
After selecting Radio, I focused on integrating the feature seamlessly into Duolingo's visual and interaction design.